11/26/2023 0 Comments Clunky hero map![]() There is not 1 thing in his kit i think is actually well designed. Honestly has to be the weakest new hero they have EVER released. You can get anti healed very easily inside it by JQ or ana because you’re all bunched up in it. And you have to be in line of sight of it. Clunky Hero es un metroidvania de plataformas basado en una historia, con un toque de RPG, HacknSlash y toneladas de humor. Thats An average of 36 heals per second.Īnd it can be destroyed. Lifeweaver heals 150 hp immediately and then heals 50 health every ~2 seconds over its 15 second duration. Lucio ‘heals’ 750 overhealth instantly across the map Kiriko can do up to 1300 heals + applies a speed boost + rate of fire buff + cooldown reduction to her teamīap doubles any healing and damage done by everyone Mercy can heal like 900hp per teammate and apply 30% dmg boost to her entire team. Moira heals 140hps and does 70dps for 8 seconds per person Zen heals 1800 in ult and is invincible and gets movement speed His entire ult heals for a max of 550hp over 15 seconds It feels boring but balanced.Īgree on the boring. It doesnt even feel like an ability right now Clunky Hero - PLEASE NOTE: It runs great on Steam DeckClunky Hero is a story-driven, platformer metroidvania, with a touch of RPG, Hack’n’Slash and tons of humor. Having 3 charges of dash would also allow him to weave his dashes into his gameplay more and dart around the mapĭash is his only mobility and self heal tool, i dunno why they made it so weak. If each dash heals him 25hp thats still only 75 self heal but it allows him to reposition better and have more survivability. If you’d love a platformer game where you have a funny storyline, can talk with characters, solve side quests, find and buy items, change. Invincibility frames? Heal in a small aoe around you when you dash. Clunky Hero is a story-driven, platformer metroidvania, with a touch of RPG, Hack’n’Slash and tons of humor. ![]() If not more dashes they definitely need to add something to this ability to make it more impactful. Either way 1 dash on a 6sec cooldown for only 25 hp and it moves you barely anywhere isnt good enough to be an ability. They literally showed him using 3 dashes in the trailer back to back so either they removed it or they cheated cooldowns. If he could hold up to 3 dashes and chain 3 dashes together in a row it would feel fluid. I think he needs multiple dashes for it to feel good. A nice change would be to give it omni-directional movement. ![]()
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